Graphic Design

Image creation and manipulation

Building on fundamental camera and software skills in a creative environment to allow the students to widen their technical abilities, and begin to use original imagery in their design solutions.

Becoming an advanced practitioner in photography or photoshop is not essential however a through understanding of how to describe your intentions using the principles, techniques and terminology will make communication with people responsible for those parts of a project much easier.

learning objectives

Level 4

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives. 


Level 5

Interactions, engagements and activities

Presentation and demonstration of how exposure works and the variables involved.

Activities that encourage practicing adjusting variable to achieve different effects, capturing movement, creating silhouettes.

encouraging the use of own photographic or compositional work.      


Level 6

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives.

Illustration

Identity design

Description of the purpose 

learning objectives

Level 4

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives. 


Level 5

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives.


Level 6

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives.

Motion graphics

In their 1981 book, The Illusion of Life, Disney animators Ollie Johnston and Frank Thomas introduced the twelve principles of animation. The pair were part of Disney’s “Nine Old Men,” the core group of animators who were instrumental in creating Disney’s animation style. The twelve principles have now become widely recognized as a theoretical bedrock for all artists working on animated video production.

https://idearocketanimation.com/13721-12-principles-of-animation-gifs/


learning objectives

Level 4

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives. 


Level 5

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives.


Level 6

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives.

Packaging

Packaging exists as a topic in the level 5 Web and Graphics programme. Learning in this module can be aided by build a foundation for understanding at level for and the new knowledge can be beneficial to learners in the Product launch module in level 6 Creative Digital Design.

 

learning objectives

Level 4

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives. 


Level 5

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives.


Level 6 (Product Launch)

Learning objectives for level 6 in relation to packing are most likely achieved in the product launch module.

Layout

Typography extended

Print and prepress

Description of the purpose 

learning objectives

Level 4

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives. 


Level 5

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives.


Level 6

Interactions, engagements and activities

Describe the types of interaction and activities that could help achieve the objectives.