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Prototyping
Usability, learnability and heuristics
User Experience is a qualitative metric subject to many factors. It’s an evolving discipline and it’s evident when the forerunner of great user experiences, Apple, humbly tags their iOS Human Interface Guidelines as Beta. Google termed their material design gu...
Display variations and navigation systems
Devices
Design patterns
XD (Experience design)
Advertising and campaign
Project managment
Identity and production
Brand strategy
Empathy mapping
Value proposition
Communication strategy
A communication strategy is the critical piece bridging the situation analysis and the implementation of a social and behavior change communication (SBCC) program. It is a written plan that details how an SBCC program will reach its vision, given the current s...
Print production and prepress
Infographics
ID (Instructional design)
Copywriting
Gestalt Principles
The Gestalt Principles are a set of laws arising from 1920s’ psychology, describing how humans typically see objects by grouping similar elements, recognising patterns and simplifying complex images. Designers use these to engage users via powerful -yet natura...